Media Design Projects

Integrating digital tools into artist practices and gallery exhibitions.

Live Art + Immersive

Exhibit Design

Carver Museum

Casey played crucial roles in designing and developing various permanent and temporary exhibitions, including "Peace to the Queen," Jamel Shabazz's inaugural retrospective curated by Ja’nell Ajani. This three-room cross-media exhibit utilized monitors to double the amount of photographs displayed and employed animation to bring 1980s film portraits to life.

Women and Their Work Gallery 

As New Media Director, Casey worked with Steef Crombach from studio to installation of the solo exhibition “One Bad Monkey.”They integrated three audio-visual sculptures seamlessly among a solo exhibition of analog work. 13’ high sculptural tapestries appear white and are gradually brushed with deepening color and carved shadow as dynamic characters move across the narrative landscape.

Martha’s ATX

Co-curator and Media Director for "Video Picnic," a two-part immersive art screening showcasing over 30 international artists produced by Martha’s and Concept Animals. Seating was socially distanced across grassy areas, and the screening floated amidst digital clouds that moved in sync with the changing pace of the video works, creating a surreal and captivating atmosphere.

HTU Bell Tower

As Media Director, my teams and I completed a real-time proof of concept for a digitally rotating exhibit at the King-Seabrook Chapel and Bell Tower for Huston Tillotson University’s President with the Raasin in the Sun organization. We provided consultation, concept illustrations, and equipment designs outlining how to install digital canvases as a permanent public mural art alternative.

Artwork Development

Amy Hoagland

Hoagland and I worked together in the studio and during exhibition on her first projection mapped sculpture, "Ice Frame." She continues to innovatively apply projection into her glass sculpture work for exhibition and collection. Key Feature: Creative use of video mapping for customizable sculpture and artwork lighting.

Elizabeth Chapin

Casey worked with Chapin and her assistant in the studio to develop her first two projection-mapped sculptures. They designed a process for animation production and explored various mapping strategies. Chapin still incorporates projection and animation in her 3D practice. Example: how video mapping can activate and enliven storytelling abilities.

Ender Martos

"Digital Genesis" is a collaborative work animating Martos's iconic monofilament work and optical color through a two-projector site-specific sculpture. It serves as the centerpiece of his "Celebration of Change" exhibition across multiple floors, produced by Triburon Media. The interior floor pulses with color gradations, while outside, floating disks vibrate with micro-mapped changing colors.

Hallie Rae Ward

Casey worked on various projects with Ward, blending fiber art with animated video in exhibition installation and for marketing visuals. They erected Monolith at a private collector's residence and wrapped the surface of the 9’ tall work with custom animations of Ward’s imagery. Key Feature: Transforming static artwork into a video textile.

Live + Immersive

Power Bitch 

Casey led the new media integrations and video/ projection design for a six-hour immersive audio/visual piece by endurance performance artist Moll Brau, produced by Suite 290 and curated by Malek Lazri. Casey has also worked with Brau on video art development projects.

Geraldine’s Place

As Media Director, Casey worked with Art 84 to craft an immersive story celebrating the late artist Geraldine Hickerson and offering a virtual tour of her mural-adorned home, which had been destroyed after her passing. The project began as a 2020 proof of concept and was showcased at Art 84 headquarters in 2022.

Thee Gay Agenda

Casey designed 3D projected set designs, digital pop-up museums, and immersive spaces for Thee Gay Agenda at venues like The Contemporary Austin, Mohawk, and North Door. Production highlights include a 14-foot interactive computer, a dual-set projected adaptation of CLUE with audiovisual and hand-drawn motion effects, and an immersive Keith Haring Coloring book. 

Psycho Jelly

Casey served as Project Manager for various Psycho Jelly projects, such as HBO's Game of Thrones interactive, immersive warehouse experience and stage designs at T3 in Austin's historic Scoot Inn. At SXSW's 'Head and Heart' performance, audience heart rates and brain waves influenced and shaped visuals on the LED stage set as they experienced the concert.